
Akari






Akari is a Light Ranger. A master strategist who gets the upper hand in battles by granting buffs to allies.

Class Effects : Ranger
Generates 20 Action Points at the start of turn

Juzumaru Tsunetsugu

Effect: Increases the duration of debuffs on the enemy team by 1 turn(s) when using Juzumaru Tsunetsugu
[LV 10]: +30 Effectiveness
EE Priority

PvE Tier

PvP Tier











Saikashuu Gunnery
Weakness Gauge Reduction: 1
Cooldown: —
Enhancements:

Barrier of Ryouran
Weakness Gauge Reduction: 1
Cooldown: 4 turn(s)
Enhancements:

Juzumaru Tsunetsugu
Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)
Right after using this skill, has a 80% chance to avoid triggering an enemy's Counterattack, Revenge, or Agile Response.
Enhancements:


Skill Upgrade Priority






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Gear
Weapons



Rampaging Caracal


Apply 4 random substat(s)

Tier 4: Has a 100% chance to inflict Marked for 1 turn(s) when attacking a single target
Source: Special Request
Boss: Glicys
Rampaging Caracal

Accessories



Absolute Music

Apply 4 random substat(s)

Tier 4: Increases damage dealt by allies to boss enemies by 10% (Excluding the wearer)
Source: Special Request
Boss: Amadeus
Absolute Music

Sets








Speed
2 Piece: Speed +12%
4 Piece: Speed +13%
Substat Priority



Talisman


Sage's Charm
Lv. 1: Generates 10 Chain Points when attacking with an advantageous element
Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)


Rogue's Charm
Lv. 1: Generates 10 Chain Points when an attack scrores a critical hit
Lv. 10: Increases damage dealt against targets inflicted with break


Executionner's Charm
Lv. 1: Generates 12 Chain Points when attacking a target that has Enraged
Lv. 10: Recovers 50 Action Points when attacking an Enraged target