
Alice






Alice is a Earth Mage. A mastermind in battles who weakens ennemies with a variety of additional effects.

Class Effects : Mage
Generates 5 Action Points at the start of turn Generates Action Points when using skills Increases Attack by 10%

The Book of Folk and Tall Tales

Effect: At the start of the battle, has a 100% chance to increases Speed for 1 turn(s)
[LV 10]: +30 Effectiveness
EE Priority

PvE Tier

PvP Tier











Dormouse Whiskers
Weakness Gauge Reduction: 1
Cooldown: —
Enhancements:

Hatter's Teacup
Weakness Gauge Reduction: 1
Cooldown: 4 turn(s)
After attacking, inflicts reduced Effectiveness for 1 turn(s) on all enemies and increases Priority by 25% for every target that was inflicted damage.
Enhancements:

Alice In Wonderland
Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)
Enhancements:


Skill Upgrade Priority






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Gear
Weapons



Noblewoman's Guile


Apply 4 random substat(s)

Tier 4: Has a 70% chance to inflict Bleeding on all target for 1 run(s) when attacking all enemies
Source: Special Request
Boss: Glicys
Noblewoman's Guile




Noblewoman's Guile


Apply 4 random substat(s)

Tier 4: Has a 70% chance to inflict Bleeding on all target for 1 run(s) when attacking all enemies
Source: Special Request
Boss: Glicys
Noblewoman's Guile

Accessories



Search and Destroy

Apply 4 random substat(s)

Tier 4: Has a 100% chance to increase Critical Hit Chance by 6% at the start of a turn (max 6 stacks)
Source: Special Request
Boss: Glicys
Search and Destroy




Dies Irae

Apply 4 random substat(s)

Tier 4: If the wielder inflicts a debuff on their turn, increases Priority by 40% (Once every 2 turns)
Source: Special Request
Boss: Amadeus
Dies Irae

Sets








Speed
2 Piece: Speed +12%
4 Piece: Speed +13%
Substat Priority



Talisman


Sage's Charm
Lv. 1: Generates 10 Chain Points when attacking with an advantageous element
Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)


Rogue's Charm
Lv. 1: Generates 10 Chain Points when an attack scrores a critical hit
Lv. 10: Increases damage dealt against targets inflicted with break


Executionner's Charm
Lv. 1: Generates 12 Chain Points when attacking a target that has Enraged
Lv. 10: Recovers 50 Action Points when attacking an Enraged target