
Delta — Outerplane Earth Striker Guide
Delta is a unique fiend who identifies as an automaton. She is the pinnacle of bioengineering, embodying both the traits of the Scientific Inheritance and fiend in one body. Her codename, Delta, and the core installed in her body are legacies inherited from her prototype. After awakening from a deep slumber, she finds herself restricted and under the supervision of an add-on. However...with Master's help, Delta will surely become an extraordinary automaton.
Stats & Ranking
Base Stats
Ranking
Gifts
Exclusive Equipment
Exclusive Equipment

Main Stat Reduced DMG Taken vs Water
Effect
Increases Weakness Gauge damage of Counterattack by 50%
Effect (Lv.10)
Increases damage of Counterattack by 50%
Transcendence
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+30%
+10% Ally Team Defense
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Delta Burst
Attacks an enemy. When the target's Max Health is equal to or lower than Delta's Max Health, this attack penetrates 30% of the target's Defense. This skill's damage dealt increases proportional to Max Health instead of Attack.
Enhancement — Delta Burst

Code: Machine Gun Fist
(Triggered Effect) Prepares the Revenge effect for every cooldown cycle of this skill. When Revenge is activated, attacks the target and has a 70% chance each to grant Counterattack to all allies for 1 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack.
Enhancement — Code: Machine Gun Fist

Delta's Forbidden Technique
Attacks an enemy, and grants Counterattack for 1 turn(s). When the target is a Boss or the target's Max Health is equal to or lower than Delta's Max Health, this attack penetrates 30% of the target's Defense. This skill's damage dealt increases proportional to Max Health instead of Attack.
Enhancement — Delta's Forbidden Technique
Burst

Increases damage

+1 Weakness Gauge damage

Changes to Enhanced Skill Removes all debuffs from the caster Increases damage
Chain & Dual

Chain Passive
Chain Companion Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and after attacking, grants Counterattack for 1 turn(s).
Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.
Enhancement — Chain Passive
Recommended Gear
Health +35%
Increases Speed proportional to missing Health (Maximum efficiency at 50% Health)
Substat Priority
- %% gives more per tick
- flatFlat gives more per tick
- evenWithin 5% of each other — either works
Per reforge tick on 6★ gear. Base at Lv.100 = stats + evolutions + quirks — equipped gear, transcendence and buffs do not change the answer. % wins above 2434 HP.
Synergies
Increased buff uptime, for highest max health
Community Reviews
Want to share your opinion? Submit a review on the EvaMains Discord
Damage is actually powerful, and unique skillset that's useful, but the problem is there isn't much stage to actually use Delta in her potential
A passive hero. Hero with a counterattack playstyle specialize in absorbing enemy aggression and immediately punishing them, utilizing defensive abilities to turn incoming damage into offensive opportunities. Huge rack tho.
A Bruiser DPS type with Counter mechanic, deals damage based on her HP stat instead of attack stat. Required specific substat and hard to built early on, not recommended for anyone that just started out. But with correct build and stats, she can deals quite significant amount of damage.
Hard to get damage from her, still has a nice kit and isn't squishy like most dps though her use is limited in stages
Reviews submitted via Discord.





