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Eva – Outerplane Character Guide, Build & Equipment

Eva
Eva
starstar
LightLight
HealerHealer
RelieverReliever
🎂 Birthday: 11/11📏 Height: 144 cm⚖️ Weight: 35 kg

Hello, Master.

I am your personal automaton, Eva.

Automatons move using the power of a dungeon core and can decompose and analyze any organic matter.

They are also capable of synthesizing and reconstructing any material.

You want me to tell you about myself, instead of giving simple facts? I apologize.

I failed to understand your question correctly.

I was in a long cold sleep when your fervent desire for revenge woke me up.

Then we made a contract.

Your purpose is now my purpose.

Your desire is my desire.

However… I personally have an inclination to gain knowledge regarding the many things I do not understand.

especially emotions.

If I am ever to become a human, will an automaton like me be able to understand such things?.

Eva is a Light Healer. A savior who heals allies in moments of peril.

Reliever
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects Details : Healer

Generates 5 Action Points at the start of turn Generates 25 Action Points when an ally is hit Increases Health by 10%

Base stats shown assume the character is upgraded CM_Evolution_05Stage 6 (Lv. 100).
AttackATK624
DefenseDEF478
HealthHP4548
SpeedSPD104
Crit ChanceCHC5%
Crit DamageCHD150%
AccuracyACC120
EvasionEVA150
EffectivenessEFF120
ResilienceRES150
Eva Exclusive Equipment

CM_Goods_FriendPointPreferred Gift

Prism Lens

Main Stat:Reduces Dark Damage Taken
TI_Icon_UO_Accessary_07Eva's Exclusive Equipment

Effect: When using Generating Boundary, reduces the cooldown of Healing by 1 turn(s)

[LV 10]: When using Generating Boundary, resets the cooldown of Healing

EE Priority

EE Rank C

PvE Tier

Rank B

PvP Tier

Not Available

starstarstarstarstarstar
ATKDEFHP+5%
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
Firing L.E.N.S.

Firing L.E.N.S.

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy and has a 30% chance to reduce the target's Attack for 2 turn(s).

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% damage
+4:
+10% damage
+5:
+10% effect chance
Healing.

Healing.

Weakness Gauge Reduction:
Cooldown: 4 turn(s)

Heals the selected ally's Health by 20%.

Enhancements:

+2:
+5% healing
+3:
+5% healing
+4:
+5% healing
+5:
+5% healing
-1 turn Skill Cooldown
Generating Boundary.

Generating Boundary.

Weakness Gauge Reduction:
Cooldown: 5 turn(s)

Heals all allies's Health by 20% and grants a barrier that absorbs 30% damage for 2 turn(s).

Enhancements:

+2:
+3% healing
+3:
+3% healing
Enhances barrier strength
+4:
+4% healing
+5:
+5% healing
Enhances barrier strength
Healing.Burn iconHealing.
80
Target Action Points +50
160
Effects are applied to all allies
200
Reduces Healing. Cooldown by 2 turns

Skill Upgrade Priority

Ultimate
Generating Boundary.
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Second
Healing.
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First
Firing L.E.N.S.
Chain icon for Light Finish

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Finish Effect: After attacking, has a 100% chance to grant barriers to all allies for 2 turn(s). The barrier strength increases proportional to the target's Health.

Weakness Gauge Reduction : 1

Dual Attack Effect: After attacking, has a 40% chance to reduce the target's Attack for 2 turn(s).

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage

Recommended Build and Gear

No recommended gear information available for this character yet.