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Eva

Eva

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LightLight
HealerHealer
RelieverReliever

Eva is a Light Healer. A savior who heals allies in moments of peril.

Reliever
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects : Healer

Generates 5 Action Points at the start of turn Generates 25 Action Points when an ally is hit Increases Health by 10%

Eva Exclusive Equipment

Prism Lens

Main Stat:Reduces Dark Damage Taken
TI_Icon_UO_Accessary_07Eva's Exclusive Equipment

Effect: When using Generating Boundary, reduces the cooldown of Healing by 1 turn(s)

[LV 10]: When using Generating Boundary, resets the cooldown of Healing

EE Priority

EE Rank C

PvE Tier

Rank B

PvP Tier

Not Available

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ATKDEFHP+5%
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
Firing L.E.N.S.

Firing L.E.N.S.

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy and has a 30% chance to reduce the target's Attack for 2 turn(s).

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% damage
+4:
+10% damage
+5:
+10% effect chance
Healing.

Healing.

Weakness Gauge Reduction:
Cooldown: 4 turn(s)

Heals the selected ally's Health by 20%.

Enhancements:

+2:
+5% healing
+3:
+5% healing
+4:
+5% healing
+5:
+5% healing
-1 turn Skill Cooldown
Generating Boundary.

Generating Boundary.

Weakness Gauge Reduction:
Cooldown: 5 turn(s)

Heals all allies's Health by 20% and grants a barrier that absorbs 30% damage for 2 turn(s).

Enhancements:

+2:
+3% healing
+3:
+3% healing
Enhances barrier strength
+4:
+4% healing
+5:
+5% healing
Enhances barrier strength
Healing.Burn iconHealing.
80
Target Action Points +50
160
Effects are applied to all allies
200
Reduces Healing. Cooldown by 2 turns

Skill Upgrade Priority

Ultimate
Generating Boundary.
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Second
Healing.
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First
Firing L.E.N.S.
Chain icon for Light Finish

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Finish Effect: After attacking, has a 100% chance to grant barriers to all allies for 2 turn(s). The barrier strength increases proportional to the target's Health.

Weakness Gauge Reduction : 1

Dual Attack Effect: After attacking, has a 40% chance to reduce the target's Attack for 2 turn(s).

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage