
Fatal






Fatal is a Water Ranger. A leader who dominates the enemy with high Speed.

Class Effects : Ranger
Generates 20 Action Points at the start of turn

Eclipse

Effect: Increases damage proportional to the wearer and the target's Speed
[LV 10]: +30% Critical Damage
EE Priority

PvE Tier

PvP Tier











Deathly Acrobatics
Weakness Gauge Reduction: 1
Cooldown: —
Damage dealt increases when granted Stealth.
Enhancements:

Curtain of Darkness
Weakness Gauge Reduction: 1
Cooldown: 4 turn(s)
Enhancements:

Requiem Serket
Weakness Gauge Reduction: 2
Cooldown: 6 turn(s)
Enhancements:


Skill Upgrade Priority






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Gear
Weapons



Rampaging Caracal


Apply 4 random substat(s)

Tier 4: Has a 100% chance to inflict Marked for 1 turn(s) when attacking a single target
Source: Special Request
Boss: Glicys
Rampaging Caracal

Accessories



Physical Exorcism

Apply 4 random substat(s)

Tier 4: Increases damage dealt in PvP content by 40%
Source: Special Request
Boss: Ars Nova
Physical Exorcism




Combination Simulator

Apply 4 random substat(s)

Tier 4: At the start of the battle, has a 75% chance to increase Accuracy and Effectiveness for 1 turn(s)
Source: Special Request
Boss: Glicys
Combination Simulator

Sets








Speed
2 Piece: Speed +12%
4 Piece: Speed +13%
Substat Priority




Talisman


Executionner's Charm
Lv. 1: Generates 12 Chain Points when attacking a target that has Enraged
Lv. 10: Recovers 50 Action Points when attacking an Enraged target


Sage's Charm
Lv. 1: Generates 10 Chain Points when attacking with an advantageous element
Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)


Rogue's Charm
Lv. 1: Generates 10 Chain Points when an attack scrores a critical hit
Lv. 10: Increases damage dealt against targets inflicted with break