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Fenrir

Fenrir

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FireFire
StrikerStriker
BruiserBruiser

Fenrir is a Fire Striker. A brawler who specializes in prolonged battles with balanced offensive and defensive skills.

Bruiser
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects : Striker

Generates 5 Action Points at the start of turn Generates 20 Action Points when attacking Increases Critical Hit Chance by 5%

Fenrir Exclusive Equipment

Haki

Main Stat:Reduces Earth Damage Taken
TI_Icon_UO_Accessary_07Fenrir's Exclusive Equipment

Effect: Increases Speed proportional to missing Health

[LV 10]: Increases Attack proportional to missing Health

EE Priority

EE Rank A

PvE Tier

Rank D

PvP Tier

Not Available

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ATKDEFHP+5%
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
The Wolf King's Fangs

The Wolf King's Fangs

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy and recovers 10% of damage dealt as Health.

Enhancements:

+2:
+5% damage
+1 Weakness Gauge damage
+3:
+5% damage
+4:
+10% damage
+5:
+10% damage
Die, Coward!

Die, Coward!

Weakness Gauge Reduction: 1
Cooldown: 4 turn(s)

Attacks an enemy.
If the target has a barrier, they take increased damage.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
-1 turn Skill Cooldown
+4:
+10% damage
+5:
+20% damage
Slay

Slay

Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)

Attacks an enemy.
Damage dealt increases proportional to the caster's missing Health.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
-1 turn Skill Cooldown
+4:
+10% damage
+5:
+10% damage
Increases damage to targets with barriers
SlayBurn iconSlay
80
Increases damage
120
Increases damage
160
Increases Penetration by 30%

Skill Upgrade Priority

Ultimate
Slay
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Second
Die, Coward!
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First
The Wolf King's Fangs
Chain icon for Fire Join

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Companion Effect: Heals 25% of the caster's Health.

Weakness Gauge Reduction : 1

Dual Attack Effect: After attacking, heals 10% of damage dealt.

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage