Iota – Outerplane Character Guide, Build & Equipment

I believe I am better suited than Eva to introduce Iota. Iota is the ruler and judge of the Golden Nation of Eseph.
Originally, she was one of the 24 automatons that descended upon the planet, as a non-combat entity tasked with recording data. However, upon continuously gathering antimatter in the lands over which she reigns, she has amassed considerable power.
Currently, she is traveling around Mirsha, for the purpose of learning about the cultures of other countries. If you happen to cross paths with Iota, I implore you to share what you have seen and experienced.
Perhaps then, she will return back home, if even one day sooner.

Class Effects Details : Mage
Generates 5 Action Points at the start of turn. Generates Action Points when using skills. Increases Attack by 10%.
Stage 6 (Lv. 100).
Preferred Gift
Scepter of the Golden King
Effect: Grants Immortality for 1 turn(s) at the start of battle
[LV 10]: +30 Effectiveness
EE Priority
PvE Tier
PvP Tier
Code Khepri
Weakness Gauge Reduction: 1
Cooldown: —
Has a 70% chance to reduce Priority of the target by 20%.
Increases damage dealt by this attack proportional to the caster's missing Health.
The caster cannot be defeated by Health reduced from using this skill.
Enhancements:
Code Medjed
Weakness Gauge Reduction: 1
Cooldown: 5 turn(s)
Reduces Priority of the target by 10%.
Increases damage dealt by this attack proportional to the caster's missing Health.
The caster cannot be defeated by Health reduced from using this skill.
Enhancements:
Code Anubis
Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)
Additionally, has a 70% chance to inflict Stunned on the enemy for 1 turn(s), or for 2 turn(s) when the enemy is granted Invulnerability.
Increases damage dealt by this attack proportional to the caster's missing Health.
Enhancements:
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Build and Gear
Weapons


Noblewoman's Guile

Tier 4: Has a 70% chance to inflict Bleeding on all targets for 1 turn(s) when attacking all enemies
Source: Special Request
Boss: Glicys


Thumping Knuckle Dusters

Tier 4: Increases damage by 10% of the target's Attack when attacking
Source: Special Request
Boss: Dek'Ril & Mek'Ril
Accessories


Dies Irae

Tier 4: If the wielder inflicts a debuff on their turn , increases Priority by 40% (Once every 2 turns)
Source: Special Request
Boss: Amadeus
Sets




2-pc
Increases Speed proportional to missing Health (Maximum efficiency at 50% Health)
Source: Special Request
Boss: Grand Calamari




2-pc
Debuff Immunity for 1 turn at the start of battle
Source: Special Request
Boss: Grand Calamari
Talisman

Executioner's Charm
Lv 0: Generates 12 Chain Points when attacking a target that has Enraged
Lv 10: Recovers 50 Action Points when attacking an Enraged target
Executioner's Charm

Sage's Charm
Lv 0: Generates 10 Chain Points when attacking with an advantageous element
Lv 10: Increases Weakness Gauge damage of attacks that target all enemies by 1 (excluding Skill Chains)
Sage's Charm
Substat Priority