
Kanon






Kanon is a Fire Striker. A brawler who specializes in prolonged battles with balanced offensive and defensive skills.

Class Effects : Striker
Generates 5 Action Points at the start of turn Generates 20 Action Points when attacking Increases Critical Hit Chance by 5%

Burning Fighting Spirit

Effect: Reduces damage taken when granted Increased Defense
[LV 10]: When using a Burst Skill, increases Weakness Gauge damage by 1
EE Priority

PvE Tier

PvP Tier











Fiery Tempest Kick
Weakness Gauge Reduction: 1
Cooldown: —
Enhancements:

Are You Strong?!
Weakness Gauge Reduction: 1
Cooldown: 4 turn(s)
(Triggered Effect) When an ally scores or takes a critical hit, activates Are You Strong?! on the enemy with the highest Attack.
Damage dealt increases proportional to Defense instead of Attack. Recovers Health and increases Priority of the caster by 20%.
Enhancements:

Ascending Diamond Fist
Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)
Damage dealt increases proportional to Defense instead of Attack and additionally increases proportional to missing Health.
Enhancements:


Skill Upgrade Priority






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Gear
Weapons



Violent Sledgehammer


Apply 4 random substat(s)

Tier 4: Increases damage dealt proportionnal to the caster's missing Health (Max 60%)
Source: Special Request
Boss: Dek'Ril & Mek'Ril
Violent Sledgehammer

Accessories



Death's Hold

Apply 4 random substat(s)

Tier 4: Increases Penetration by 2% when hit (max 10 stacks)
Source: Special Request
Boss: Blazing Knight Meteos
Death's Hold




Clock Up

Apply 4 random substat(s)

Tier 4: Has a 100% chance to increase Critical Damage by 50% for 1turn(s) when inflicted with a debuff at the start of the turn
Source: Special Request
Boss: Glicys
Clock Up

Sets




Augmentation
2 Piece: Increases damage dealt while granted a buff by 20%




Swiftness
2 Piece: Increases Speed proportionnal to missing Health (Maximum efficiency at 50% Health)
Substat Priority




Talisman


Executionner's Charm
Lv. 1: Generates 12 Chain Points when attacking a target that has Enraged
Lv. 10: Recovers 50 Action Points when attacking an Enraged target


Sage's Charm
Lv. 1: Generates 10 Chain Points when attacking with an advantageous element
Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)


Rogue's Charm
Lv. 1: Generates 10 Chain Points when an attack scrores a critical hit
Lv. 10: Increases damage dealt against targets inflicted with break