







Class Effects : Defender
Generates 5 Action Points at the start of turn Generates 35 Action Points when hit Increases Defense by 15%
Subclass description : Phalanx
A defensive specialist who stands their ground to protect their allies.

Machiavelli

Effect: Water allies' Dual Attack Weakness Gauge damage +70%
[LV 10]: Water allies's Max Health +30%
EE Priority
Coming soon...
Character Tier
Not Available










Moonlight Slash
Weakness Gauge Reduction: 1
Cooldown: —

After attacking, there is a 20% chance to trigger a Dual Attack from the ally with the highest Attack. If an Additional Attack occurs, the Dual Attack chance increases by 30%.
Enhancements:

Hero's Emergence
Weakness Gauge Reduction: —
Cooldown: 3 turn(s)



Enhancements:

Someday I Will Reach the Moon
Weakness Gauge Reduction: 2
Cooldown: 6 turn(s)

Enhancements:



Chain & Dual Attack
Weakness Gauge Reduction : 3

Weakness Gauge Reduction : 1

Enhancements:
Recommended Gear
Weapons



Force Field Generator


Apply 4 random substat(s)

Tier 4: Grants a barrier to the caster equal to 20% of the caster's Max Health for 2 turn(s) when performing an action
Source: Special Request
Boss: Glicys
Force Field Generator




Talisman of Animosities


Apply 4 random substat(s)

Tier 4: +10% Priority to the caster when using a single-target skill
Source: Special Request
Boss: Blazing Knight Meteos
Talisman of Animosities

Accessories



Blue-Gems White Ring

Apply 4 random substat(s)

Tier 4: Has a 100% chance to increase the Priority of the wearer by 10% when hit (Only once per turn)
Source: Special Request
Boss: Glicys
Blue-Gems White Ring




Unholy Exsultet

Apply 4 random substat(s)

Tier 4: Reduces enemy team Attack by 10%
Source: Special Request
Boss: Amadeus
Unholy Exsultet




Coward's Treasure

Apply 4 random substat(s)

Tier 4: Has a 30% chance to Couterattack when an ally is hit
Source: Special Request
Boss: Blazing Knight Meteos
Coward's Treasure

Sets








Speed
2 Piece: Speed +12%
4 Piece: Speed +13%
Substat Priority





Talisman


Sage's Charm
Lv. 1: Generates 10 Chain Points when attacking with an advantageous element
Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)


Vanguard's Charm
Lv. 1: Recovers 50 Action Points when hit by an attack that targets all allies
Lv. 10: Recovers 60 Action Points when hit by an attack that targets all allies


Saint's Charm
Lv. 1: Generates 10 Chain Points when using a non-attack skill
Lv. 10: Increases Skill Chain Weakness Gauge damage by 1
Notes
PvP:
- Vanguard's Charm
PvE:
- Sage's Charm
- Saint's Charm