Mene – Outerplane Character Guide, Build & Equipment







Let me fill in for Eva and introduce her.
This is Mene Satellight, one of Sacreed’s Twelve Disciples, and she holds the position of the Disciple of the Stars.
She became a hierarch after losing both her parents in the war against the fiends, but judging by how she's always dozing off, it looks like her sense of responsibility is somewhat lacking.
Not only that, but the way she talks to that shark doll her dad left behind makes her look like the child she is rather than a solemn member of the clergy.
Is Sacreed that desperate for new recruits? Or does this child possess power so great that they took her in despite it all?.
Mene is a Water Healer. A support specialist who thwarts the enemy's attempts to hamper their allies by granting them various effects.

Class Effects Details : Healer
Generates 5 Action Points at the start of turn Generates 25 Action Points when an ally is hit Increases Health by 10%












Preferred Gift
Finn the Shark

Effect: Increases Speed proportional to lost Health
[LV 10]: When using a Burst Skill, increases Weakness Gauge damage by 1
EE Priority

PvE Tier

PvP Tier











Shark Attack!
Weakness Gauge Reduction: 1
Cooldown: —
Enhancements:

Sharks Are Friends
Weakness Gauge Reduction: —
Cooldown: 5 turn(s)
Enhancements:

Wakey-Wakey
Weakness Gauge Reduction: —
Cooldown: 7 turn(s)
Enhancements:


Skill Upgrade Priority






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Build and Gear
Weapons



Emblem of Dominance


Apply 4 random substat(s)

Tier 4: Has a 100% chance to increase the Defense of all allies by 50% for 1 turn(s) when using a burst skill
Source: Special Request
Boss: Glicys
Emblem of Dominance

Accessories



Resurrection Token

Apply 4 random substat(s)

Tier 4: Has a 100% chance to resurrect and heal for 30% of Max Health when killed (activated once per battle)
Source: Special Request
Boss: Glicys
Resurrection Token

Sets




Swiftness
2 Piece: Increases Speed proportionnal to missing Health (Maximum efficiency at 50% Health)




Immunity
2 Piece: Buff Immunity for 1 turn at the start of battle
Substat Priority





Talisman


Vanguard's Charm
Lv. 1: Recovers 50 Action Points when hit by an attack that targets all allies
Lv. 10: Recovers 60 Action Points when hit by an attack that targets all allies


Executionner's Charm
Lv. 1: Generates 12 Chain Points when attacking a target that has Enraged
Lv. 10: Recovers 50 Action Points when attacking an Enraged target


Sage's Charm
Lv. 1: Generates 10 Chain Points when attacking with an advantageous element
Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)