Mystic Sage Ame – Outerplane Character Guide, Build & Equipment

A distant state of enlightenment that may one day be reached.
The brief enlightenment that once came to her has faded like mist, yet fragments of that possibility still linger in Ame's heart.
[Even the afterimage of enlightenment is but delusion; severing attachment is the goal of my new training.] Or so she says as she continues her meditation today as well...
But it seems incredibly difficult for Ame to reach the promised enlightenment. There is no shortage of things that disturb her mind—like Viela, endlessly teasing her at her side, or Kuro, forever tempting her with jelly-soft paw pads...
Or perhaps a certain someone who is hopelessly oblivious.

Class Effects Details : Ranger
Generates 20 Action Points at the start of turn.
Stage 6 (Lv. 100).
Preferred Gift
Lawless Immutable Ruler
Effect: Increases damage dealt by allies to Bosses 50%
[LV 10]: Increases Priority of the ally with the highest Attack by 25% after using Repent! while in Mandala state
EE Priority
Coming soon...
PvE Tier
Not Available
PvP Tier
Not Available
Repent!
Weakness Gauge Reduction: 1
Cooldown: —
While in Mandala state, each attack reduces the target's Defense by 5% (up to 5 stacks, ignores Resilience and Immunity).
When attacking with an Extra Attack, ignores Talisman effects that require attacking as a condition.
Enhancements:
Time of Enlightenment
Weakness Gauge Reduction: 4
Cooldown: 4 turn(s)
(Active Effect) Increases the Priority of all allies except the caster by 10%, grants the caster Immortality for 1 turn(s), and applies Mandala to the caster for 1 turn(s).
If there is an enemy with WG, reduces their WG by 2.
Enhancements:
Sacred Paw
Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)
This attack ignores 30% of the target's Defense, restores 10 Chain Points, and grants an Extra Turn.
Enhancements:
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Build and Gear
No recommended gear information available for this character yet.