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Omega Nadja – Outerplane Character Guide, Build & Equipment

OmegaNadja
Omega Nadja
starstarstar
DarkDark
DefenderDefender
PhalanxPhalanx
Support
🎂 Birthday: 06/25📏 Height: 167 cm⚖️ Weight: 570 kg

We stopped the Irregular that was devouring Ful.

Mi.

NATION.

but at that moment, a new threat was born.

Omega, who defines itself as the ultimate evolved form, has taken on the face of Nadja and resumed the mission the automatons once abandoned.

If we don’t stop Omega here, it will be our end—and the beginning of something uncontrollable.

Master, this may be our final battle.

So please.

promise me.

Promise that you’ll complete the mission safely and return with a smile.

Omega Nadja is a Dark Defender. A defensive specialist who stands their ground to protect their allies.

Phalanx
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects Details : Defender

Generates 5 Action Points at the start of turn Generates 35 Action Points when hit Increases Defense by 15%

Base stats shown assume the character is upgraded CM_Evolution_05Stage 6 (Lv. 100).
AttackATK757
DefenseDEF661
HealthHP5635
SpeedSPD103
Crit ChanceCHC5%
Crit DamageCHD150%
AccuracyACC150
EvasionEVA160
EffectivenessEFF80
ResilienceRES160
Omega Nadja Exclusive Equipment

CM_Goods_FriendPointPreferred Gift

Path of Endless Hunger

Main Stat:Reduces Light Damage Taken
TI_Icon_UO_Accessary_07Omega Nadja's Exclusive Equipment

Effect: Increases Caster's Effectiveness by 100%

[LV 10]: Increases Baster's Health by 35%

EE Priority

EE Rank A

PvE Tier

Rank A

PvP Tier

Rank A
starstarstarstarstarstar
ATKDEFHP+10%
Burst Lv2
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
Feeding Frenzy

Feeding Frenzy

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy and increases own Priority by 10%. With a 30% chance, reduces the target’s Speed for 1 turn(s).
This skill’s damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% Priority
+4:
+10% effect chance
+5:
+10% effect chance
+1 Weakness Gauge damage
Species Extinction Protocol

Species Extinction Protocol

Weakness Gauge Reduction: 1
Cooldown: 3 turn(s)

(Passive Effect)
Reduces Damage Taken by heroes with Barriers.
Reduces Damage Dealt by those inflicted with Irregular Infection, and has an 80% chance to counterattack when hit.

(Triggered Effect)
On your turn, attacking a target with Irregular Infection triggers an additional attack on all enemies. After the additional attack, reduces Priority of the infected target by 50%.
This skill’s damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
-1 turn Skill Cooldown
+4:
Increases Counterattack Chance by 20%
+5:
+10% damage
+1 Weakness Gauge damage
End of Protoform

End of Protoform

Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)

Attacks all enemies. With a 100% chance, grants Taunted to the target for 1 turn(s), and when attacking a boss, deals Fixed Damage equal to 8% of the boss’ Max Health.

Then grants a Barrier to all heroes for 1 turns and grants Irregular Infection to the fastest enemy for 1 turns. (Ignores Immunity, Irremovable)
This skill’s damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
-1 turn Skill Cooldown
+4:
Grants Barrier Duration for 1 turn
+10% damage
+5:
Irregular Infection duration by 1 turn
+1 Weakness Gauge damage
Feeding FrenzyBurn iconFeeding Frenzy
80
Increases Reduced Speed Chance by 50%
120
Grants Irregular Infection to the enemy with the highest Speed for 1 turn (Ignores Immunity, Irremovable)
160
Enhanced Attack
Increases Skill Range (All)
Grants Barrier to all allies for 2 turns (Proportional to caster's Health)

Skill Upgrade Priority

Second
Species Extinction Protocol
separator
Ultimate
End of Protoform
separator
First
Feeding Frenzy
Chain icon for Dark Join

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Companion Effect: Increases caster’s Skill Chain Attack proportional to caster’s Max Health rather Attack and restores Action Point the caster and the next chain skill caster by 25.

Weakness Gauge Reduction : 1

Dual Attack Effect: Increases caster’s Skill Chain Attack proportional to caster’s Max Health rather Attack and after the attack, has a 50% chance to reduce the target’s Speed for 1 turn(s).

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage

Recommended Build and Gear

Weapons

Force Field Generator
Effect
Defender

Force Field Generator

ATK Icon
ATK
1200
HP% Icon
HP%
48%

Apply 4 random substat(s)

Solidity
Lv. 5 Solidity

Tier 4: Grants a barrier to the caster equal to 20% of the caster's Max Health for 2 turn(s) when performing an action

Source: Special Request

Boss: Glicys

Force Field Generator

HP% Icon
HP%

Accessories

Coward's Treasure
Effect
Defender

Coward's Treasure

HP% Icon
HP%/
EFF Icon
EFF

Apply 4 random substat(s)

Punishment
Lv. 5 Punishment

Tier 4: Has a 30% chance to Couterattack when an ally is hit

Source: Special Request

Boss: Blazing Knight Meteos

Coward's Treasure

HP% Icon
HP%/
EFF Icon
EFF
Fool's Dawn
Effect
Defender

Fool's Dawn

HP% Icon
HP%/
EFF Icon
EFF

Apply 4 random substat(s)

Splendor
Lv. 5 Splendor

Tier 4: Has a 100% chance to grant a Barrier for 1 turn at the start of the battle (proportionnal to Max Health)

Source: Special Request

Boss: Ars Nova

Fool's Dawn

HP% Icon
HP%/
EFF Icon
EFF
Charmer's Necklace
Effect
Defender

Charmer's Necklace

EVA Icon
EVA/
HH Icon
HH

Apply 4 random substat(s)

Solidarity
Lv. 5 Solidarity

Tier 4: The wearer takes 30% of the damage all allies take (only the ally with the highest Max Health can activate this effect)

Source: Special Request

Boss: Dek'Ril & Mek'Ril

Charmer's Necklace

EVA Icon
EVA/
HH Icon
HH

Sets

Helmet
Set Icon
Armor
Set Icon

Swiftness

2 Piece: Increases Speed proportionnal to missing Health (Maximum efficiency at 50% Health)

Gloves
Set Icon
Shoes
Set Icon

Immunity

2 Piece: Buff Immunity for 1 turn at the start of battle

Substat iconSubstat Priority

HealthHealth
SpeedSpeed
Crit ChanceCrit Chance
EffectivenessEffectiveness
DefenseDefense
Crit DamageCrit Damage

Talisman

Vanguard's Charm
Effect

Vanguard's Charm

Lv. 1: Recovers 50 Action Points when hit by an attack that targets all allies

Lv. 10: Recovers 60 Action Points when hit by an attack that targets all allies