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Omega Nadja

Omega
Nadja

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DarkDark
DefenderDefender
PhalanxPhalanx

Omega Nadja is a Dark Defender. A defensive specialist who stands their ground to protect their allies.

Phalanx
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects : Defender

Generates 5 Action Points at the start of turn Generates 35 Action Points when hit Increases Defense by 15%

Omega Nadja Exclusive Equipment

Path of Endless Hunger

Main Stat:Reduces Light Damage Taken
TI_Icon_UO_Accessary_07Omega Nadja's Exclusive Equipment

Effect: Increases Caster's Effectiveness by 100%

[LV 10]: Increases Baster's Health by 35%

EE Priority

EE Rank A

PvE Tier

Rank B

PvP Tier

Rank A
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ATKDEFHP+10%
Burst Lv2
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
Feeding Frenzy

Feeding Frenzy

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy and increases own Priority by 10%. With a 30% chance, reduces the target’s Speed for 1 turn(s).
This skill’s damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% Priority
+4:
+10% effect chance
+5:
+10% effect chance
+1 Weakness Gauge damage
Species Extinction Protocol

Species Extinction Protocol

Weakness Gauge Reduction: 1
Cooldown: 3 turn(s)

(Passive Effect)
Reduces Damage Taken by heroes with Barriers.
Reduces Damage Dealt by those inflicted with Irregular Infection, and has an 80% chance to counterattack when hit.

(Triggered Effect)
On your turn, attacking a target with Irregular Infection triggers an additional attack on all enemies. After the additional attack, reduces Priority of the infected target by 50%.
This skill’s damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
-1 turn Skill Cooldown
+4:
Increases Counterattack Chance by 20%
+5:
+10% damage
+1 Weakness Gauge damage
End of Protoform

End of Protoform

Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)

Attacks all enemies. With a 100% chance, grants Taunted to the target for 1 turn(s), and when attacking a boss, deals Fixed Damage equal to 8% of the boss’ Max Health.

Then grants a Barrier to all heroes for 1 turns and grants Irregular Infection to the fastest enemy for 1 turns. (Ignores Immunity, Irremovable)
This skill’s damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
-1 turn Skill Cooldown
+4:
Grants Barrier Duration for 1 turn
+10% damage
+5:
Irregular Infection duration by 1 turn
+1 Weakness Gauge damage
Feeding FrenzyBurn iconFeeding Frenzy
80
Increases Reduced Speed Chance by 50%
120
Grants Irregular Infection to the enemy with the highest Speed for 1 turn (Ignores Immunity, Irremovable)
160
Enhanced Attack
Increases Skill Range (All)
Grants Barrier to all allies for 2 turns (Proportional to caster's Health)

Skill Upgrade Priority

Second
Species Extinction Protocol
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Ultimate
End of Protoform
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First
Feeding Frenzy
Chain icon for Dark Join

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Companion Effect: Increases caster’s Skill Chain Attack proportional to caster’s Max Health rather Attack and restores Action Point the caster and the next chain skill caster by 25.

Weakness Gauge Reduction : 1

Dual Attack Effect: Increases caster’s Skill Chain Attack proportional to caster’s Max Health rather Attack and after the attack, has a 50% chance to reduce the target’s Speed for 1 turn(s).

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage

Recommended Gear

Weapons

Force Field Generator
Effect
Defender

Force Field Generator

ATK Icon
ATK
1200
HP% Icon
HP%
48%

Apply 4 random substat(s)

Solidity
Lv. 5 Solidity

Tier 4: Grants a barrier to the caster equal to 20% of the caster's Max Health for 2 turn(s) when performing an action

Source: Special Request

Boss: Glicys

Force Field Generator

HP% Icon
HP%

Accessories

Coward's Treasure
Effect
Defender

Coward's Treasure

HP% Icon
HP%/
EFF Icon
EFF

Apply 4 random substat(s)

Punishment
Lv. 5 Punishment

Tier 4: Has a 30% chance to Couterattack when an ally is hit

Source: Special Request

Boss: Blazing Knight Meteos

Coward's Treasure

HP% Icon
HP%/
EFF Icon
EFF
Fool's Dawn
Effect
Defender

Fool's Dawn

HP% Icon
HP%/
EFF Icon
EFF

Apply 4 random substat(s)

Splendor
Lv. 5 Splendor

Tier 4: Has a 100% chance to grant a Barrier for 1 turn at the start of the battle (proportionnal to Max Health)

Source: Special Request

Boss: Ars Nova

Fool's Dawn

HP% Icon
HP%/
EFF Icon
EFF
Charmer's Necklace
Effect
Defender

Charmer's Necklace

EVA Icon
EVA/
HH Icon
HH

Apply 4 random substat(s)

Solidarity
Lv. 5 Solidarity

Tier 4: The wearer takes 30% of the damage all allies take (only the ally with the highest Max Health can activate this effect)

Source: Special Request

Boss: Dek'Ril & Mek'Ril

Charmer's Necklace

EVA Icon
EVA/
HH Icon
HH

Sets

Helmet
Set Icon
Armor
Set Icon

Swiftness

2 Piece: Increases Speed proportionnal to missing Health (Maximum efficiency at 50% Health)

Gloves
Set Icon
Shoes
Set Icon

Immunity

2 Piece: Buff Immunity for 1 turn at the start of battle

Substat iconSubstat Priority

HealthHealth
SpeedSpeed
Crit ChanceCrit Chance
EffectivenessEffectiveness
DefenseDefense
Crit DamageCrit Damage

Talisman

Vanguard's Charm
Effect

Vanguard's Charm

Lv. 1: Recovers 50 Action Points when hit by an attack that targets all allies

Lv. 10: Recovers 60 Action Points when hit by an attack that targets all allies