Rhona – Outerplane Character Guide, Build & Equipment

Singing strange songs with unfocused eyes and a hopeless expression, she is the wielder of an enormous sword. Like Master, she is from Earth. Her Quirk is tremendous strength that surpasses most humans, no, most average organic life. Her overwhelming combat ability that makes full use of that superhuman strength is enough to have her labeled a monster. However, Rhona seems to be tormented by battle and carnage.
She is always heard singing children's songs, and never hurts a child under any circumstances. In fact, she tries to protect them instead. Perhaps her lost memories have something to do with a child that was important to her.

Class Effects Details : Striker
Generates 5 Action Points at the start of turn. Generates 20 Action Points when attacking. Increases Critical Hit Chance by 5%.
Stage 6 (Lv. 100).
Preferred Gift
Sword of Sorrows
Effect: Damage dealt increases by 50% (Excluding critical hits) Speed increases by 40
[LV 10]: +50% damage dealt to Water enemies (Does not have any effect on elemental advantage)
EE Priority
PvE Tier
PvP Tier
Rose Slash
Weakness Gauge Reduction: 1
Cooldown: —
Damage dealt increases proportional to the caster's Max Health
and deals more damage to bosses.
Enhancements:
Tidal Wave
Weakness Gauge Reduction: 1
Cooldown: 3 turn(s)
Damage dealt increases proportional to the caster's Max Health . Damage additionally increases inversely proportional to the number of targets
and deals more damage to bosses.
Enhancements:
End of the World
Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)
Damage dealt increases proportional to the caster's Max Health and additionally increases inversely proportional to the number of targets.
Deals more damage to bosses and gains an extra turn.
Enhancements:
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.






Chain & Dual Attack
Weakness Gauge Reduction : 3
Weakness Gauge Reduction : 1
Enhancements:
Recommended Build and Gear
Weapons


Surefire Javelin

Tier 4: Increases damage dealt by 2% of the target's Max Health when attacking a single target
Source: Special Request
Boss: Blazing Knight Meteos


Violent Sledgehammer

Tier 4: Increases damage dealt proportional to the caster's missing Health (Max 60%)
Source: Special Request
Boss: Dek'Ril & Mek'Ril
Accessories


Glorious Radiance Orb

Tier 4: Damage dealt increases by 30% (Excluding critical hits)
Source: Special Request
Boss: Ars Nova
Talisman

Assassin's Charm
Lv 0: Recovers 30 Action Points when using an ultimate
Lv 10: Recovers 45 Action Points when using an ultimate
Assassin's Charm

Tactician's Charm
Lv 0: Recovers 20 Action Points when attacking with an advantageous element
Lv 10: Recovers 30 Action Points when attacking with an advantageous element
Tactician's Charm

Executioner's Charm
Lv 0: Generates 12 Chain Points when attacking a target that has Enraged
Lv 10: Recovers 50 Action Points when attacking an Enraged target
Executioner's Charm
Substat Priority
Notes
PvP:
- Assassin's Charm



- Tactician's Charm



PvE:
- Executioner's Charm







