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Summer Knight's Dream Ember – Outerplane Character Guide, Build & Equipment

Summer Knight's DreamEmber
Summer Knight's Dream Ember
starstarstar
WaterWater
DefenderDefender
SweeperSweeper
Support
🎂 Birthday: 05/16📏 Height: 160 cm⚖️ Weight: 50 kg

This is Ember, a Demibeast who proudly calls herself a ‘Pioneer Knight.'
She says she's had all sorts of mysterious adventures alongside her master—sailing into unknown worlds, battling giant sea monsters, even foiling the schemes of someone who looked just like a princess from a faraway kingdom.

There are plenty more tales where that came from, but... wouldn't it be more fun to hear them directly from her yourself?

Summer Knight's Dream Ember is a Water Defender. A combat specialist who waits patiently for an opening.

Sweeper
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects Details : Defender

Generates 5 Action Points at the start of turn Generates 35 Action Points when hit Increases Defense by 15%

Base stats shown assume the character is upgraded CM_Evolution_05Stage 6 (Lv. 100).
AttackATK838
DefenseDEF730
HealthHP4880
SpeedSPD104
Crit ChanceCHC5%
Crit DamageCHD150%
AccuracyACC150
EvasionEVA160
EffectivenessEFF80
ResilienceRES160
Summer Knight's Dream Ember Exclusive Equipment

CM_Goods_FriendPointPreferred Gift

Bouncy Master

Main Stat:Accuracy to Fire
TI_Icon_UO_Accessary_07Summer Knight's Dream Ember's Exclusive Equipment

Effect: Increases Boss Damage dealt by Water-type allies.

[LV 10]: When an ally is hit, gain Azure Will +2 (once per turn)

EE Priority

Coming soon...

PvE Tier

Not Available

PvP Tier

Not Available

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ATKDEFHP+10%
Burst Lv2
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
Dolphin Charge!

Dolphin Charge!

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy. Has a 30% chance to dispel 1 Buffs from the target, and gains 1 Unique Resource: Azure Will. This skill’s damage dealt increases proportional to the caster’s Max Health.

Enhancements:

+2:
+1 Weakness Gauge damage
+10% damage
+3:
+10% effect chance
+4:
+10% effect chance
+15% damage
+5:
Azure Will gain +1
+15% damage
Master, Spike!

Master, Spike!

Weakness Gauge Reduction: 1
Cooldown: 4 turn(s)

(Passive Effect) If the caster is the only Defender ally, damage suffered in one attack does not exceed 65% of the caster’s Max Health (includes Dual Attacks and Additional Attacks). (Active Effect) Attacks all enemies and increases all allies’ Penetration for 1 turns. This skill’s damage dealt increases proportional to the caster’s Max Health.

Enhancements:

+2:
+1 Weakness Gauge damage
+10% damage
+3:
-1 turn Skill Cooldown
-10% Health Limit
+4:
+1 turn Increased Penetration duration
+5:
-10% Health Limit
Sudden Strike!

Sudden Strike!

Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)

Deals Fixed Damage equal to 5% of the caster’s Max Health, then attacks all enemies. After attacking, increases the Priority of all allies except the caster by 10%, and additionally deals Fixed Damage to bosses equal to 8% of the boss’s Max HP. When holding 5 Unique Resource: Azure Will, consumes all to double both the Fixed Damage and the Priority increase. (Bosses cannot be defeated by Fixed Damage applied after the attack.)

Enhancements:

+2:
+1 Weakness Gauge damage
+10% damage
+3:
Fixed Damage +5% of self Max HP
+4:
Fixed Damage +5% of self Max HP
+5:
All allies except self Priority +10%
Dolphin Charge!Burn iconDolphin Charge!
60
Buff Removal activation chance +50%
90
Enhances Buff Removal (Ignores Resilience)
120
Replaces with Empowered Skill Attack range expanded Azure Will +1

Skill Upgrade Priority

Ultimate
Sudden Strike!
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Second
Master, Spike!
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First
Dolphin Charge!
Chain icon for Water Start

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Starter Effect : After attacking, additionally reduces Weakness Gauge by 5.

Weakness Gauge Reduction : 1

Dual Attack Effect: After attacking, has a 50% chance to remove 1 Buff from the target.

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage

Recommended Build and Gear

Weapons

Force Field Generator
Effect
Defender

Force Field Generator

ATK Icon
ATK
1200
HP% Icon
HP%
48%

Apply 4 random substat(s)

Solidity
Lv. 5 Solidity

Tier 4: Grants a barrier to the caster equal to 20% of the caster's Max Health for 2 turn(s) when performing an action

Source: Special Request

Boss: Glicys

Force Field Generator

HP% Icon
HP%

Accessories

Coward's Treasure
Effect
Defender

Coward's Treasure

HP% Icon
HP%

Apply 4 random substat(s)

Punishment
Lv. 5 Punishment

Tier 4: Has a 30% chance to Couterattack when an ally is hit

Source: Special Request

Boss: Blazing Knight Meteos

Coward's Treasure

HP% Icon
HP%
Fool's Dawn
Effect
Defender

Fool's Dawn

HP% Icon
HP%

Apply 4 random substat(s)

Splendor
Lv. 5 Splendor

Tier 4: Has a 100% chance to grant a Barrier for 1 turn at the start of the battle (proportionnal to Max Health)

Source: Special Request

Boss: Ars Nova

Fool's Dawn

HP% Icon
HP%
Charmer's Necklace
Effect
Defender

Charmer's Necklace

EVA Icon
EVA/
HH Icon
HH

Apply 4 random substat(s)

Solidarity
Lv. 5 Solidarity

Tier 4: The wearer takes 30% of the damage all allies take (only the ally with the highest Max Health can activate this effect)

Source: Special Request

Boss: Dek'Ril & Mek'Ril

Charmer's Necklace

EVA Icon
EVA/
HH Icon
HH

Sets

Helmet
Set Icon
Armor
Set Icon

Swiftness

2 Piece: Increases Speed proportionnal to missing Health (Maximum efficiency at 50% Health)

Gloves
Set Icon
Shoes
Set Icon

Immunity

2 Piece: Buff Immunity for 1 turn at the start of battle

Substat iconSubstat Priority

HealthHealth
SpeedSpeed
Crit ChanceCrit Chance
AttackAttack
DefenseDefense
Crit DamageCrit Damage

Talisman

Vanguard's Charm
Effect

Vanguard's Charm

Lv. 1: Recovers 50 Action Points when hit by an attack that targets all allies

Lv. 10: Recovers 60 Action Points when hit by an attack that targets all allies