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Yuri – Outerplane Character Guide, Build & Equipment

Yuri
Yuri
star
EarthEarth
DefenderDefender
PhalanxPhalanx
🎂 Birthday: 06/02📏 Height: 159 cm⚖️ Weight: 46 kg

The daughter of the renowned Shieldwall family famous all across Mirsha for being guardian knights, she protects her allies with her impenetrable shield as a knight of Nightwatch.

She also tries to run away at every opportunity before she even starts fighting.

Her low self-esteem hinders her at every turn, making her easily scared and eager to avoid all conflict.

On top of that, she gets hiccups whenever she's nervous.

But the only thing lacking about her is faith in herself.

Trained to become a knight since she was a child, her skills are formidable, with most attacks not being able to leave even a dent in her armor.

If you believe in her and support her to the end, she might start to believe in herself and a guardian knight who will go down in history might be born.

Yuri is a Earth Defender. A defensive specialist who stands their ground to protect their allies.

Phalanx
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects Details : Defender

Generates 5 Action Points at the start of turn Generates 35 Action Points when hit Increases Defense by 15%

Base stats shown assume the character is upgraded CM_Evolution_05Stage 6 (Lv. 100).
AttackATK560
DefenseDEF556
HealthHP4414
SpeedSPD95
Crit ChanceCHC5%
Crit DamageCHD150%
AccuracyACC150
EvasionEVA160
EffectivenessEFF80
ResilienceRES160
Yuri Exclusive Equipment

CM_Goods_FriendPointPreferred Gift

Shieldwall

Main Stat:Reduces Water Damage Taken
TI_Icon_UO_Accessary_07Yuri's Exclusive Equipment

Effect: When using I Can't Do It..., has a 80% chance to inflict Taunted on the target for 1 turn(s)

[LV 10]: When using I Can't Do It..., has a 100% chance to inflict Taunted on the target for 1 turn(s)

EE Priority

EE Rank C

PvE Tier

Rank C

PvP Tier

Not Available

starstarstarstarstarstar
ATKDEFHP+5%
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
I Can't Do It...

I Can't Do It...

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy.
Damage dealt increases proportional to the caster's Max Health.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% damage
+4:
+10% damage
+5:
+10% damage
No, I Really Can't...!

No, I Really Can't...!

Weakness Gauge Reduction: 1
Cooldown: 3 turn(s)

Attacks an enemy and has a 40% chance to inflict Taunted on the target for 1 turn(s).

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% effect chance
+4:
+10% damage
+5:
+10% damage
+10% effect chance
Yiiiiiiiiikes!

Yiiiiiiiiikes!

Weakness Gauge Reduction:
Cooldown: 5 turn(s)

Increases all allies' Defense for 2 turn(s).

Enhancements:

+2:
+1 debuff removed on skill use
+3:
-1 turn Skill Cooldown
+4:
+1 turn Increased Defense duration
+5:
+1 debuff removed
No, I Really Can't...!Burn iconNo, I Really Can't...!
80
Increases the chance to inflict Taunted by 30%
120
Increases damage
160
Activates Dual Attack with 1 ally

Skill Upgrade Priority

Ultimate
Yiiiiiiiiikes!
separator
Second
No, I Really Can't...!
separator
First
I Can't Do It...
Chain icon for Earth Join

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Companion Effect: After attacking, recovers 25 Action Points.

Weakness Gauge Reduction : 1

Dual Attack Effect: Damage increases proportional to the caster's Health.

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage

Recommended Build and Gear

No recommended gear information available for this character yet.