OuterpediaOuterpedia
Heatwave Cop Delta
Seasonal UnitsDPS
Heatwave Cop

Delta — Outerplane Earth Ranger Guide

starstarstarEarthEarthRangerRangerVanguardVanguard
Release date
July 14, 2026
Voice Actor
Risa Mei
Birthday
05/30
Height
166 cm

What exactly happened in Neo Iota City? Delta has always had a habit of doing odd things, but lately, she seems completely absorbed in pretending to be a police officer from fiction. It can be rather troublesome when she starts firing water guns at the Ark's facilities, but thanks to her, the atmosphere aboard the Ark has grown much brighter. So much so that even I, unable to step outside, can feel the heat of summer on my skin. So, just this once, I'll let it slide. That [artificial beach] you and Delta secretly created, I mean. Hehe… hehehe……

Pros & Cons

Strengths

Weaknesses
  • Cannot be placed on the same team as another limited RangerRanger (such as Ryu Lion).

Stats & Ranking

Base Stats

CP20,370Lv.120
Attack2115(+562)
Defense1382(+346)
Health6526(+1829)
Speed162
Crit Chance15%
Crit DMG180%
0%
11%(+5%)
2.4%
0%
Effectiveness190(+50)
Resilience144
Transcendence6CodexQuirks
Limit Break cost×250Gold2,000,000

Ranking

PvE TierS
PvP TierS
EE RankS
EE+10 RankS

Gifts

Collector's Coin
Elegant Teacup
Decorative Chest Armor
Noble's Ceremonial Sword

Exclusive Equipment

Exclusive Equipment

Gleipnir: Summer Edition
Gleipnir: Summer Edition

Main Stat DMG Increase vs Water

Heatwave Cop Delta's Exclusive Equipment

Effect

All attack DMG increases (proportional to target's Max Health)

Effect (Lv.10)

When Freeze! activates, ignores 30% of the target's Defense

Transcendence

6

ATKDEFHP+30%

+25 Action Points at battle start

+1 WG reduction from Chain Passive

+50% DMG dealt to Dimensional Singularity Bosses

Burst Level 2 Unlocked

All allies' Speed +2 every turn (Max 5 stacks, same effect cannot stack)

Burst Level 3 Unlocked

Speed Increase +1 turn at battle start

DoT taken -50%

Final DMG taken from Water targets -50%

Skills

Skill Upgrade Priority
Freeze!Freeze!→Ride or DieRide or Die→Delta Wave!Delta Wave!

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Delta Wave!

Delta Wave!

WGR 1Single Target

Attacks an enemy. After attacking, has a 60% chance to reduce the cooldown of Ride or Die by 1 turn. If the target is a Boss or the target is defeated, increases the caster's Attack by 10%. (Stacks up to 3 times) This skill ignores 30% of the target's Defense.

EnhancementDelta Wave!

+2+10% damage, +1 Weakness Gauge damage
+3+20% effect chance
+4+10% damage, +1 Weakness Gauge damage
+5+20% damage, +20% effect chance
Freeze!

Freeze!

CD 3WGR 1Single Target

(Passive Effect) Increases damage dealt of all attacks proportional to Speed. Also increases all allies' damage dealt by 30%. (Triggered Effect) After using Delta Wave!, activates Summer Slam on the enemy with the highest Speed. Summer Slam: After attacking, grants increased Speed to all allies for 1 turn.

EnhancementFreeze!

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4-1 turn Skill Cooldown
+5+20% damage, All Allies' DMG Increase +20%
Ride or Die

Ride or Die

CD 5WGR 2Single Target

Attacks an enemy and increases all allies' Priority by 10%. If the target is a Boss or the target is defeated, additionally increases the Priority of the ally with the highest Attack by 10%. After attacking, increases Earth allies' Attack for 2 turns.

EnhancementRide or Die

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4Ignore +30% of the target's Defense
+5+20% damage, +10% Priority

Burst

Burst 1
60

Inflicts Unbuffable on the target for 2 turns (Ignores the target's Resilience)

Burst 2
90

DMG Increase WG Reduction +1

Burst 3
120

Changed to Enhanced Attack Own Priority +100%

Chain & Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: Ignores 30% of the target's Defense. After attacking, deals Fixed DMG equal to 5% of the target's Max Health.

Dual Attack Effect: Ignores 30% of the target's Defense.

EnhancementChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

Armor Set
Penetration Set

2 pieces Penetration +11%

4 pieces Penetration +9%

Attack Set

2 pieces Attack +35%

Speed Set

2 pieces Speed +13%

Substat Priority

CHC
ATK%
SPD
CHD
DMG UP%
Flat or %?
  • %% gives more per tick
  • flatFlat gives more per tick
  • evenWithin 5% of each other — either works
Level
Quirks
ATK%+4% × 1240 = +49.6 vs +40 flat

Per reforge tick on 6★ gear. Base at Lv.100 = stats + evolutions + quirks — equipped gear, transcendence and buffs do not change the answer. % wins above 1000 ATK.

Community Reviews

Want to share your opinion? Submit a review on the EvaMains Discord

5
1 reviews
51
40
30
20
10
👍2👎
Jaego Sun
Jaego Sun
Jul 14, 2026

Basically Ryu but has a better dmg multiplier.

Reviews submitted via Discord.

Video

[OUTERPLANE] Heatwave Cop Delta (VA. Risa Mei)by 아우터플레인 공식 채널