Outerplane Equipment Database
Explore all Outerplane weapons, accessories, talismans, and armor sets. Compare stats and find the best gear for your characters. Updated {monthYear}.


Increases damage dealt by 2% of the target's Max Health when attacking a single target

+10% Priority to the caster when using a single-target skill

Has a 100% chance to inflict Burned for 2 turn(s) when attacking a single target

Has a 100% chance to reduce the cooldown of an ultimate skill by 1 turn when killing an enemy

Heals the ally with the lowest Health by 30% when using a burst skill

Increases Critical Hit Chance by 6% each time when performing an action (max 5 stacks)

Grants a Barrier to the caster equal to 20% of the caster's Max Health for 2 turn(s) when performing an action

Has a 100% chance to inflict Marked for 1 turn(s) when attacking a single target

Has a 100% chance to inflict Bleeding on all targets for 1 turn(s) when attacking all enemies

Has a 100% chance to increase the Defense of all allies by 50% for 1 turn(s) when using a burst skill

Increases damage dealt proportional to the caster's missing Health (Max 60%)

Has a 100% chance to remove 1 debuff from the caster when performing an action

Has a 100% chance to increase Critical Damage by 10% when scoring a critical hit (max 5 stacks)

Increases damage by 10% of the target's Attack when attacking

When attacking a single target, grants a Barrier equal to 30% of Max Health to the ally with the lowest Health for 1 turn(s)

+40% damage dealt to enemies when Health is 70% or higher.

Before attacking, has a 100% chance to reduce Action Points of the target by 30 (Excluding Skill Chains and Dual Attacks)

Has a 100% chance to reduce all skill cooldowns by 1 turn when using a basic attack (Excluding Burst)

Increases damage dealt of basic attacks by +40% (Including Burst)

Has a 12% chance to grant an extra turn when using a single-target skill

Reduces Speed of the wielder by 30%, and reduces damage taken / increases Counterattack chance proportional to missing Health (Max: 25%/25%)

Increases Damage Dealt by allies by 1% per 200 of Defense (Excluding self)

Has a 30% chance to inflict Stunned for 1 turn when attacking a single target

Has a 100% chance to grant Increased Speed to the wielder for 1 turn after using a non-attack skill

+5% Priority to the caster when using a skill against a target that has reduced Defense. (This effect does not activate when the target dies)
Has a 30% chance to increase Critical Hit Chance for 1 turn after attacking

Has a 70% chance to inflict Bleeding on a random enemy for 1 turn after attacking

Has a 70% chance to inflict Poisoned on a random enemy for 1 turn after attacking
Has a 40% chance to increase Critical Damage for 1 turn after using a Burst Skill
Before using a skill, has a 30% chance to inflict Reduced Attack on the target for 1 turn (Excluding Skill Chains and Dual Attacks)
Increases damage by 20% when attacking a target that is not granted a buff
When attacking a single target, has a 100% chance to inflict Shocked for 2 turn(s)

When scoring a critical hit, has a 20% chance to recover 20% Health

After performing an action, has a 30% chance to inflict reduced Defense on all targets for 1 turn

After performing an action, has a 30% chance to grant increased Critical Hit Chance for 1 turn
Has a 30% chance to inflict Taunted on the target for 1 turn after attacking a single target.

Increases Critical Hit Chance by 2% each time when performing an action (max 5 stacks)

Increases Damage Dealt by allies by 1% per 5% of Defense (Excluding self)

Has a 100% chance to increase Critical Damage by 10% when scoring a critical hit (max 5 stacks)

Has a 100% chance to reduce the cooldown of an ultimate skill by 1 turn when killing an enemy

Has a 60% chance to reduce all skill cooldowns by 1 turn when using a basic attack (Excluding Burst)


Has a 30% chance to inflict Taunted on the target for 1 turn after attacking a single target.

Has a 70% chance to inflict Bleeding on all targets for 1 turn(s) when attacking all enemies

Has a 30% chance to increase Penetration for 1 turn after taking an action
![Briareos's Recklessness [Striker]](https://img.outerpedia.com/images/equipment/TI_Equipment_Irregular_Weapon_01.webp)
Has a 100% chance to grant increased Defense for 1 turn before using a Single Target skill (Activated only once every 2 turns)
![Briareos's Recklessness [Defender]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Defender_IR_01.webp)
Has a 30% chance to inflict Taunted on the target for 1 turn after attacking a single target.
![Briareos's Recklessness [Ranger]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Ranger_IR_01.webp)
Has a 100% chance to grant increased Effectiveness for 1 turn before using an attack that targets all enemies.
![Briareos's Recklessness [Mage]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Mage_IR_01.webp)
When using an attack that targets all enemies, increases damage dealt by 40%
![Briareos's Recklessness [Healer]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Priest_IR_01.webp)
Grants Stealth to the ally with the lowest Health for 1 turn after using a Burst Skill (Activated only once every 1 turn(s))
![Gorgon's Wrath [Striker]](https://img.outerpedia.com/images/equipment/TI_Equipment_Irregular_Weapon_02.webp)
When defeating an enemy, has a 100% chance to grant increased Attack and Immunity for 1 turn.
![Gorgon's Wrath [Defender]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Defender_IR_02.webp)
Increases damage dealt by Counterattack by 50%
![Gorgon's Wrath [Ranger]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Ranger_IR_02.webp)
Extends duration of buffs granted to the wearer by 1 turn after using an attack that targets all enemies (Activated only once every 1 turn(s))
![Gorgon's Wrath [Mage]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Mage_IR_02.webp)
Has a 100% chance to grant increased Resilience for 1 turn after using a Burst Skill
![Gorgon's Wrath [Healer]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06_Priest_IR_02.webp)
Increases Priority by 20% after using a non-attack skill (Activated only once every 2 turns)
![Steel Sword [Settlement Support]](https://img.outerpedia.com/images/equipment/TI_Equipment_Weapon_06.webp)








