

Lambda — Outerplane Water Mage Guide
I can't believe I'm introducing myself. It makes me a little nervous. First, my name is Lambda. To be specific, I'm an automaton created for marine exploration. In the past, I met Dr. Caren in another world and learned many things from her. I was especially deeply moved by what I learned about humans. Because of that, I've become absorbed in watching video media filled with people's stories. I may still be inexperienced, but I'll do my best! And, Premier... if you happen to find any d-drama tapes during your adventures, could you give them to me?
Stats & Ranking
Base Stats
Permanent stat bonuses, such as transcendence or skill passives, are included.
Ranking
Gifts
Exclusive Equipment
Exclusive Equipment

Main Stat DMG Increase vs Fire
Effect
DMG dealt to Fire enemies +100% (Unaffected by elemental advantage bonuses)
Effect (Lv.10)
Penetration against bosses +30%
Transcendence
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+30%
+6% Ally Team Critical Hit Chance
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.
Cool Off, Please!
Attacks an enemy, and with a 100% chance, grants self a Barrier for 2 turns. Barrier strength scales with Lambda's Attack.
Enhancement — Cool Off, Please!
Tidal Wave Incoming!
Attacks all enemies, then increases all Water allies' Attack by 5%. (Stacks up to 3 times) If there are 4 Water members on the team, decreases the skill cooldown of the ally with the highest Attack by 1 turn.
Enhancement — Tidal Wave Incoming!
Neptune, Deploy!
Attacks all enemies and grants all allies a Barrier for 3 turns. Barrier strength increases proportional to Lambda's Attack. Increases damage dealt to bosses by 50%, and if there are 4 Water members on the team, resets the cooldown of Tidal Wave Incoming!.
Enhancement — Neptune, Deploy!
Burst

Before using the skill, increases the caster's Attack for 2 turns.

DMG Increase WG Reduction +1

Changes to an Enhanced Attack Resets the cooldown of Tidal Wave Incoming!
Chain & Dual

Chain Passive
Chain Companion Effect: After attacking, grants all allies a Barrier for 2 turns. Barrier strength increases proportional to Lambda's Attack.
Dual Attack Effect: After attacking, grants the caster a Barrier for 1 turn. Barrier strength increases proportional to Lambda's Attack.
Enhancement — Chain Passive
Recommended Gear
2 pieces Penetration +11%
4 pieces Penetration +9%
Substat Priority
- %% gives more per tick
- flatFlat gives more per tick
- evenWithin 5% of each other — either works
Per reforge tick on 6★ gear. Base at Lv.100 = stats + evolutions + quirks — equipped gear, transcendence and buffs do not change the answer. % wins above 1000 ATK.




