
Eliza — Outerplane Dark Ranger Guide
This is Eliza, the Archdemon of Pure Blood. She may say she's weaker than she used to be, but she once possessed near-immortal vitality and tremendous power befitting the title of Archdemon of Pure Blood. Then, after meeting you by chance and fully realizing her latent potential, she regained power far beyond what she had before. It's only natural to feel a little intimidated by her reputation, but she'll be a great help on the journey ahead. So I recommend bearing with it and maintaining a good relationship with her!
Stats & Ranking
Base Stats
Ranking
Gifts
Exclusive Equipment
Exclusive Equipment

Main Stat Effectiveness vs Light
Effect
Self Effectiveness +100%
Effect (Lv.10)
The caster's attacks do not trigger enemies' Counterattack, Revenge, or Agile Response
Transcendence
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+30%
+1 Chain Passive WG Reduction
+100% Allies' Bleeding DMG
+25 AP at the start of battle
Burst Level 2 Unlocked
Burst Level 3 Unlocked
At the start of the turn, DEF of all enemies with Bleeding -5% (stacks up to 4 times)
Before using an attack that targets all enemies, inflicts Bleeding on all enemies for 2 turns (Ignores Immunity, cannot be removed)
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Heart Harvest
Attacks an enemy and has a 100% chance to inflict Bleeding for 2 turns, then removes 1 buff from the target.
Enhancement — Heart Harvest

Blood Levy
(Passive Effect) Immune to Silence. At the start of battle or when a target with Bleeding ends their action, grants True Pureblood's Dominion to the caster for 1 turn. (Cannot be removed) When an enemy with Bleeding ends their action, increases all allies' Priority by 10%. When the caster is hit by an attack that targets all allies, inflicts Bleeding on all enemies for 2 turns. (Ignores Immunity) (Active Effect) Attacks all enemies. Inflicts Bleeding on the targets for 2 turns and decreases their Priority by 20%.
Enhancement — Blood Levy

Blood Communion
Attacks all enemies. Stuns all targets for 2 turns, then detonates all Bleeding effects on them. Increases detonation damage by 150%.
Enhancement — Blood Communion
Burst

Damage Increase Weakness Gauge Reduction +1

Bleeding Duration +2 Turns

Debuff Duration +1 turn Resets Blood Levy cooldown
Chain & Dual

Chain Passive
Chain Companion Effect: Inflicts Bleeding on all enemies for 2 turns after attacking.
Dual Attack Effect: Inflicts Bleeding on the target for 2 turns after attacking.
