

Titia — Outerplane Fire Mage Guide
This is Titia, a renowned lawyer from Mirsha. She was born into a noble family that ruled a small nation, but became disillusioned with a society that turned a blind eye to the exploitation of the weak by the powerful. This led her to become a lawyer. Since then, she has extended a helping hand to anyone who has been wronged, regardless of their status. In addition to her unwavering convictions, she is also highly skilled, winning every case she takes on. With all the trouble we tend to get ourselves into, I think Titia would make a dependable ally! So, why don't you try building a good relationship with her?
Stats & Ranking
Base Stats
Ranking
Gifts
Exclusive Equipment
Exclusive Equipment

Main Stat DMG Increase vs Earth
Effect
DMG dealt to Earth enemies +50% (Unaffected by elemental advantage bonuses)
Effect (Lv.10)
After taking an action, increases all Fire allies' Damage Dealt by 15%. (Stacks up to 4 times)
Transcendence
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+30%
+6% Ally Team Critical Hit Chance
+1 Chain Passive Weakness Gauge damage
+25 Action Points at battle start
Burst Level 2 Unlocked
Burst Level 3 Unlocked
Skills
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Perfect Rebuttal
Attacks an enemy and has a 70% chance to decrease the target's Defense for 2 turns. (Ignores Resilience)
Enhancement — Perfect Rebuttal

Incisive Reasoning
Attacks an enemy and increases all allies' Penetration for 2 turns. If the target is Earth, increases the caster's Priority by 20%.
Enhancement — Incisive Reasoning

Closing Argument
Attacks an enemy and decreases the target's Damage Reduction by 5%. (Stacks up to 5 times, ignores Resilience) If the target is a Boss, ignores 30% of the target's Defense. If there are 4 Fire members on the team, decreases all allies' skill cooldowns by 1 turn.
Enhancement — Closing Argument
Burst

DMG Increase WG Reduction +1

DMG Increase Own Priority +10%

Closing Argument Cooldown Reset
Chain & Dual

Chain Passive
Chain Companion Effect: After attacking, increases the caster's Penetration for 2 turns.
Assist Effect: Increases the caster's Priority by 20%.
Enhancement — Chain Passive
Recommended Gear
Substat Priority
- %% gives more per tick
- flatFlat gives more per tick
- evenWithin 5% of each other — either works
Per reforge tick on 6★ gear. Base at Lv.100 = stats + evolutions + quirks — equipped gear, transcendence and buffs do not change the answer. % wins above 1000 ATK.

