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Tamamo-no-Mae – Outerplane Character Guide, Build & Equipment

Tamamo-no-Mae
Tamamo-no-Mae
starstarstar
FireFire
MageMage
EnchanterEnchanter
🎂 Birthday: 05/07📏 Height: 182 cm⚖️ Weight: 61 kg

The lethal femme fatale, leaving destruction in her wake.

Such was the role given to Tamamo-no-Mae, the first tail of the Gold-Jade Kumiho.

Beware of Tamamo-no-Mae, Master.

Although she is merely a clone of the Gold-Jade Kumiho, it was she alone who built up a reputation for destroying countless nations with nothing but her beauty.

Given her capabilities, in Mirsha, she might truly be able to transcend her original form.

Tamamo-no-Mae is a Fire Mage. A mastermind in battles who weakens ennemies with a variety of additional effects.

Enchanter
Health
Defense
Evasion
Accuracy
Speed
Attack

Class Effects Details : Mage

Generates 5 Action Points at the start of turn Generates Action Points when using skills Increases Attack by 10%

Base stats shown assume the character is upgraded CM_Evolution_05Stage 6 (Lv. 100).
AttackATK960
DefenseDEF373
HealthHP3710
SpeedSPD129
Crit ChanceCHC5%
Crit DamageCHD150%
AccuracyACC120
EvasionEVA160
EffectivenessEFF120
ResilienceRES100
Tamamo-no-Mae Exclusive Equipment

CM_Goods_FriendPointPreferred Gift

Lycoris and Butterfly

Main Stat:Accuracy to Earth
TI_Icon_UO_Accessary_07Tamamo-no-Mae's Exclusive Equipment

Effect: Increases Boss damage of fire element heroes

[LV 10]: After activating a Dual Attack, has a 50% chance to inflict reduced Defense on the target for 1 turn(s)

EE Priority

EE Rank B

PvE Tier

Rank S

PvP Tier

Rank D
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ATKDEFHP+10%
Burst Lv2
Skills are displayed here with minimum enhancements applied. However, buffs and debuffs from Burst skills are still included in the display.
Reign of Terror

Reign of Terror

Weakness Gauge Reduction: 1
Cooldown:

Attacks an enemy, and has a 30% chance to reduce the target's Defense for 1 turn(s).
Damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% effect chance
+4:
+10% damage
+5:
+10% effect chance
Nirvana's Inferno

Nirvana's Inferno

Weakness Gauge Reduction: 1
Cooldown: 3 turn(s)

(Triggered Effect) When an ally is hit, Counterattacks with Nirvana's Inferno.
Before attacking, removes 2 buff(s) from the target, and reduces Evasion for 1 turn(s). If the target is Earth element, ignores their Resilience, and does not miss.
Damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% damage
+4:
+1 turn effect duration
+5:
-1 turn Skill Cooldown
Eternal Enlightenment

Eternal Enlightenment

Weakness Gauge Reduction: 2
Cooldown: 5 turn(s)

Attacks all enemies. Grants Sustained Recovery to all allies for 1 turn(s) and recovers Chain Points by 10. Increases the skill cooldowns of boss monsters by 1 turn.
Damage dealt increases proportional to Max Health instead of Attack and ignores the target's Resilience.

Enhancements:

+2:
+10% damage
+1 Weakness Gauge damage
+3:
+10% damage
-1 turn Skill Cooldown
+4:
+5 Chain Points Recovery
+5:
+10% damage
+1 turn Skill Cooldowns
Reign of TerrorBurn iconReign of Terror
80
Increases Reduce Defense chance by 50%
120
Enhances Reduced Defense
(Ignores Resilience)
160
Changed to Enhanced Skill
Reduces Eternal Enlightenment cooldown by 2 turns

Skill Upgrade Priority

Ultimate
Eternal Enlightenment
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First
Reign of Terror
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Second
Nirvana's Inferno
Chain icon for Fire Start

Chain & Dual Attack

Weakness Gauge Reduction : 3

Chain Starter Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and when attacking, deals 8% of the target's Max Health as fixed damage to the target.

Weakness Gauge Reduction : 1

Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.

Enhancements:

+2:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage
+3:
+5% Dual Attack and Skill Chain damage
+4:
+5% Dual Attack and Skill Chain damage
+5:
+5% Dual Attack and Skill Chain damage
+1 Weakness Gauge damage

Recommended Build and Gear

Weapons

Noblewoman's Guile
Effect
Mage

Noblewoman's Guile

ATK Icon
ATK
1200
HP% Icon
HP%
48%

Apply 4 random substat(s)

Incision
Lv. 5 Incision

Tier 4: Has a 70% chance to inflict Bleeding on all target for 1 run(s) when attacking all enemies

Source: Special Request

Boss: Glicys

Noblewoman's Guile

HP% Icon
HP%
Thumping Knuckle Dusters
Effect
Mage

Thumping Knuckle Dusters

ATK Icon
ATK
1200
HP% Icon
HP%
48%

Apply 4 random substat(s)

Blitz
Lv. 5 Blitz

Tier 4: Increases damage by 10% of the target's Attack when attacking

Source: Special Request

Boss: Dek'Ril & Mek'Ril

Thumping Knuckle Dusters

HP% Icon
HP%

Accessories

Dies Irae
Effect
Mage

Dies Irae

SPD Icon
SPD

Apply 4 random substat(s)

Resolution
Lv. 5 Resolution

Tier 4: If the wielder inflicts a debuff on their turn, increases Priority by 40% (Once every 2 turns)

Source: Special Request

Boss: Amadeus

Dies Irae

SPD Icon
SPD

Sets

Helmet
Set Icon
Armor
Set Icon
Gloves
Set Icon
Shoes
Set Icon

Speed

2 Piece: Speed +12%

4 Piece: Speed +13%

Substat iconSubstat Priority

SpeedSpeed
HealthHealth
AccuracyAccuracy
EffectivenessEffectiveness

Talisman

Executionner's Charm
Effect

Executionner's Charm

Lv. 1: Generates 12 Chain Points when attacking a target that has Enraged

Lv. 10: Recovers 50 Action Points when attacking an Enraged target

Sage's Charm
Effect

Sage's Charm

Lv. 1: Generates 10 Chain Points when attacking with an advantageous element

Lv. 10: Increases Weakness Gauge damage of attacks that target all ennemies by 1 (excluding Skill Chains)