Earth-element
Mage boss featured in the Dimensional Singularity rotation. A headcount check: with 3 / 4
Fire heroes in the party it takes +50% / +120% damage, and heroes with increased Penetration deal another +50%. It spreads irremovable , cuts its own Speed by 70% while gaining Priority after every enemy action, and caps Curse / Fixed damage at 50000. Berserk triggers every 4 of its actions and its finisher strips 3 buffs from the whole team.


Chimera
Immunities
Skills
Where Am I?
Dual TargetAttacks 2 enemies and reduces their Priority by 20%.
Who Are You?
CD 4All EnemiesAttacks all enemies. Increases the caster's Critical Hit Chance for 3 turns.
Thank You For This Meal
CD 5All EnemiesAttacks all enemies and inflicts Poison for 2 turns. (Irremovable) If the caster's Critical Hit Chance is increased, damage dealt increases by 50%. Immediately after this skill is used, enemies cannot trigger Counterattack, Revenge, or Agile Response.
Starving Devil
If there are 3/4
Fire members among the enemies, damage taken increases by 50%/120%, respectively.
Also increases damage taken from targets with increased Penetration by 50%.
Damage taken by the boss from Curses and Fixed Damage cannot exceed 50000.
Ferocious Beast
Reduces the caster's Speed by 70%, but after an enemy acts, increases the caster's Priority by 15%. Increases the caster's Priority Efficiency by 50% and reduces all enemies' Priority Efficiency by 20%.
Dimensional Rift
(Passive Effect) The boss monster's Priority increases after entering Berserk state. The following effects are added depending on rank.
Applies from RANK D: DMG dealt by all attacks increases and DMG taken decreases. The values increase as rank rises, reaching their maximum at SSS. (Up to 300%/200% respectively)
Applies from RANK B: Final DMG taken and WG DMG taken from targets without elemental advantage decrease by 70%/50% respectively.
Applies from RANK S: Increases the caster's Penetration by 30%.
Class Synergy: After an enemy acts, if there is exactly 1 enemy team member of the corresponding class, gains a special effect.
Mage: Enemy
Striker DMG increases by 8% (Max 10 stacks)
Striker: Enemy
Mage DMG increases by 8% (Max 10 stacks)
Healer: All enemies' DMG taken decreases by 8% (Max 10 stacks)
Defender: Boss Attack decreases by 2% (Max 5 stacks)
Ranger: The boss takes Fixed DMG equal to 1% of its Max Health
Enraged
Single AllyTransitions into Berserk state every 4 actions taken by the caster. Berserk Entry: Grants self undispellable Attack Up/DMG Reduction for 3 turns and recovers 10% WG. Berserk lasts 3 turns. Berserk Finisher: Removes 3 Buffs from all enemies and deals heavy damage to all enemies.




