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Chimera

By Sevih · Updated Sep 8, 2026

EarthEarth-element MageMage boss featured in the Dimensional Singularity rotation. A headcount check: with 3 / 4 FireFire heroes in the party it takes +50% / +120% damage, and heroes with increased Penetration deal another +50%. It spreads irremovable , cuts its own Speed by 70% while gaining Priority after every enemy action, and caps Curse / Fixed damage at 50000. Berserk triggers every 4 of its actions and its finisher strips 3 buffs from the whole team.

Chimeraboss

Chimera

Lv. 100

Immunities

4,608Attack
1,950Defense
390Speed
20%Crit Chance
150%Crit DMG
0%Crit DMG Reduc
0%Penetration
100%DMG Increase
50%DMG Reduction
280Effectiveness
184Resilience
WG60WG

Skills

Where Am I?

Dual Target

Attacks 2 enemies and reduces their Priority by 20%.

Who Are You?

CD 4All Enemies

Attacks all enemies. Increases the caster's Critical Hit Chance for 3 turns.

Thank You For This Meal

CD 5All Enemies

Attacks all enemies and inflicts Poison for 2 turns. (Irremovable) If the caster's Critical Hit Chance is increased, damage dealt increases by 50%. Immediately after this skill is used, enemies cannot trigger Counterattack, Revenge, or Agile Response.

Starving Devil

If there are 3/4 FireFire members among the enemies, damage taken increases by 50%/120%, respectively. Also increases damage taken from targets with increased Penetration by 50%. Damage taken by the boss from Curses and Fixed Damage cannot exceed 50000.

Ferocious Beast

Reduces the caster's Speed by 70%, but after an enemy acts, increases the caster's Priority by 15%. Increases the caster's Priority Efficiency by 50% and reduces all enemies' Priority Efficiency by 20%.

Dimensional Rift

(Passive Effect) The boss monster's Priority increases after entering Berserk state. The following effects are added depending on rank. Applies from RANK D: DMG dealt by all attacks increases and DMG taken decreases. The values increase as rank rises, reaching their maximum at SSS. (Up to 300%/200% respectively) Applies from RANK B: Final DMG taken and WG DMG taken from targets without elemental advantage decrease by 70%/50% respectively. Applies from RANK S: Increases the caster's Penetration by 30%. Class Synergy: After an enemy acts, if there is exactly 1 enemy team member of the corresponding class, gains a special effect. MageMage: Enemy StrikerStriker DMG increases by 8% (Max 10 stacks) StrikerStriker: Enemy MageMage DMG increases by 8% (Max 10 stacks) HealerHealer: All enemies' DMG taken decreases by 8% (Max 10 stacks) DefenderDefender: Boss Attack decreases by 2% (Max 5 stacks) RangerRanger: The boss takes Fixed DMG equal to 1% of its Max Health

Enraged

Single Ally

Transitions into Berserk state every 4 actions taken by the caster. Berserk Entry: Grants self undispellable Attack Up/DMG Reduction for 3 turns and recovers 10% WG. Berserk lasts 3 turns. Berserk Finisher: Removes 3 Buffs from all enemies and deals heavy damage to all enemies.