Grandula Shieldbearer2
Magnolia Battle Mage3
Dungeon Guardian Blade-Wielder4
Grandula Stinger5
Magnolia Elemental Mage7
Dungeon Guardian Blade-Wielder8
Deckard11
Grandula Shieldbearer12
Magnolia Battle Mage13
Dungeon Guardian Blade-Wielder14
Grandula Stinger17
Magnolia Elemental Mage18
Dungeon Guardian Gyropuncher19
Core Guardian21
Deckard31
Blazing Knight Meteos41
Planet Purification Unit51
Grandula Stinger52
Dungeon Guardian Blade-Wielder53
Magnolia Battle Mage54
Grandula Shieldbearer55
Dungeon Guardian Blade-Wielder59
Magnolia Elemental Mage60
Grandula Stinger62
Magnolia Elemental Mage63
Dungeon Guardian Gyropuncher64
Grandula Shieldbearer67
Magnolia Battle Mage68
Dungeon Guardian Blade-Wielder69
Shadow of the Archdemon91
Abomination Hunter Belial101
Magnolia Battle Mage102
Grandula Stinger103
Deckard106
Magnolia Battle Mage107
Dungeon Guardian Gyropuncher110
Core Guardian111
Deckard116
Blazing Knight Meteos121
Planet Purification Unit126
Dungeon Guardian Blade-Wielder127
Grandula Shieldbearer128
Dungeon Guardian Blade-Wielder130
Magnolia Elemental Mage132
Dungeon Guardian Blade-Wielder135
Shadow of the Archdemon146
Giant Void CreatureFloor 113
Lv. 193 · Power 131,100
Fire Tower Debuff
Speed -30% Penetration -20%
Astei
Astei
Immunities
Skills
The Stars in Heaven
Single TargetAttacks an enemy. After attacking, increases own Resilience chance for 1 turn. When used on own turn, has a 30% chance to use Flowers Bloom on the Ground. If a buff is active, the activation chance is increased by 40%. This skill is not affected by nor affects the cooldown of Flowers Bloom on the Ground.
Adds
Naru Kang
AddImmunities
Skills
Hurricane Combination
Single TargetAttacks an enemy and has a 15% chance to inflict Stunned on the target for 1 turn(s). Damage dealt increases proportional to the caster's missing Health.
Claire
AddImmunities
Skills
Penetrating Tentacles
Single TargetAttacks an enemy and has a 50% chance to increase the caster's Attack for 1 turn(s).
Tio
AddImmunities
Skills
Simple Self-defense
Single TargetAttacks an enemy and grants a Barrier to the ally with the lowest Health for 1 turn(s). The Barrier strength increases proportional to the caster's Max Health.
Restrictions
- 4 Water hero(es) must be deployed











