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Tyrant Toddler

By Ducky · Updated Sep 19, 2024

Strategy Guide

Tyrant Toddler is focused on cleansing debuffs quickly. Upon entering battle, you will be instantly stacked with , , and that will kill you very quickly if not cleansed immediately. Units with AoE cleansing are essential.

Tyrant Toddler

Tyrant Toddler

waterstrikerLv. 120

Immunities

8,599Attack
2,434Defense
152,837Health
140Speed
10%Crit Chance
150%Crit DMG
0%Crit DMG Reduc
0%Penetration
18%DMG Increase
12%DMG Reduction
81Effectiveness
36Resilience
WG62WG

Difficulty

Stage 13 — Lv. 120

Rewards

Skills

Primordial Intimidation

All Enemies

Attacks all enemies and heals the caster by 5% of Max Health after using this skill.

Tremor of Despair

All Enemies

(Triggered Effect) Attacks all enemies when an ally is inflicted with a debuff. Reduces the duration of all debuffs on the caster by 2 turns.

Breath of Destruction

CD 5All Enemies

Attacks all enemies and increases the caster's Attack for 2 turn(s) after using the skill.

Unstable Earth

(Passive Effect) Increases damage dealt to enemies by 5% at the start of each turn. Reduces Weakness Gauge damage taken from attacks other than Burst Skills, Dual Attacks, and Skill Chains by 100%. Reduces damage taken from non-DefenderDefender enemies by 95% and fully reduces Critical Hit Chance. At the start of battle, inflicts Shocked, Bleeding, and Poisoned on the caster and all enemies for 9 turns. These effects ignore the target's Immunity. When an enemy is defeated, removes all debuffs and fully recovers Health. Reduces Weakness Gauge damage taken from non-EarthEarth enemies by 50%, increases damage dealt to them and reduces damage taken from them. Reduces damage dealt to EarthEarth enemies and increases damage taken from them. Cursed/fixed damage taken by the Boss does not exceed 10000.

Enraged

All Enemies

Becomes Enraged every 5 turns and increases Attack and Speed by 5%. This effect stacks up to 3 times and lasts until the caster is inflicted with Break. Enraged Ultimate Skill: Deals a large amount of damage to all enemies upon becoming Enraged, but receives damage equal to 20% of Max Health. Inflicts irremovable Shocked, Bleeding, and Poisoned for 3 turns on non-EarthEarth enemies and recovers 30% Weakness Gauge. Penetrates the enemy's Defense. This Enraged has no duration.

Deformed Inferior Core

Deformed Inferior Core

Add
watermageLv. 120

Immunities

2,301Attack
1,097Defense
8,351Health
79Speed
10%Crit Chance
150%Crit DMG
0%Crit DMG Reduc
0%Penetration
0%DMG Increase
42Effectiveness
51Resilience

Skills

Quick Freeze

Single Target

Heals all allies' Health by 10%.

Core Overdrive

(Passive Effect) Increases Priority by 100% at the start of battle.

Tactical Tips

  • Upon entering battle, you and the boss are instantly stacked with , , and .
  • These DoTs will kill you very quickly if not cleansed immediately.
  • Viella and Dianne's S3 completely trivializes this boss by cleansing the full duration of all debuffs.
  • Only takes WG damage from Burst Skills, Dual Attacks, and Skill Chains.
  • HealerHealer and DefenderDefender allies get +50% Speed and deal increased damage based on Defense.
  • Stage 12: Increases HealerHealer and DefenderDefender Speed by 50%, makes their damage scale with Defense. All other classes deal 95% less damage.
  • Stage 13: Fully reduces Critical Hit chance and reduces damage of all classes except DefenderDefender by 95%.

Recommended Characters

ViellaearthhealerDiannelighthealerSaeranearthhealer

Viella, Dianne, Saeran

HealerHealer options.

KappaearthdefenderFranearthranger

Kappa, Fran

EarthEarth support options.

Suggested Teams

Combat Footage

Tyrant 13 – Clean Run Showcaseby Sevih