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Dahlia - World Boss Guides | Outerpedia
Dahlia World Boss Strategy
Dahlia is a challenging world boss in Outerplane that requires careful team composition and understanding of her mechanics across two phases. This guide covers optimal strategies for defeating Dahlia in Extreme League.
Strategy Overview
Phase 1: Dahlia Moveset
S1: Single target attack with .
S2: AoE passive skill that triggers when taking a critical hit. Applies and for 5 turns.
S3: AoE, , , and for 5 turns.
Passive: At the start of battle and her turn, gains for 1 turn.
Passive: Grants to enemy team with class-specific effects:
Defender: Deals 3 weakness gauge damage when performing an action.
Healer: Grants permanent .
Mage: Increases damage dealt to the boss.
Ranger: At battle start, grants for 1 turn.
Striker: +30% attack.
Passive: Damage taken increases based on number of debuffs applied.
Passive: other than skill chain and damage from Dark heroes does not exceed 1,000.
Passive: Damage taken from does not exceed 10,000.
Passive: Greatly reduces damage taken and nullifies weakness gauge damage from enemies with 100 or more Chain Points.
Passive: Completely reduces Effectiveness from non-Light/Earth heroes.
Passive: Completely reduces Crit Chance from Healer, Defender, and Striker heroes.
Phase 2: Gnosis Dahlia Moveset
S1: Single target attack with .
S2: AoE attack granting for 3 turns.
S3: AoE attack with and . Reduces health of Striker, Healer, and Mage heroes by 99% before attacking. This skill is immune to .
Passive: After performing an action, reduces debuff duration by 2 turns.
Passive: Upon taking a critical hit, gains for 1 turn.
Passive: Grants to enemy team with class-specific effects:
Defender: Prevents boss from reducing debuff duration.
Healer: Grants permanent .
Mage: Increases damage dealt to the boss.
Ranger: At battle start, grants for 1 turn.
Striker: +30% attack.
Passive: Damage taken increases based on number of debuffs applied.
Passive: other than skill chain and damage from Dark heroes does not exceed 1,000.
Passive: Damage taken from does not exceed 10,000.
Passive: Greatly reduces damage taken and nullifies weakness gauge damage from enemies with 100 or more Chain Points.
Passive: Completely reduces Effectiveness from non-Light/Earth heroes.
Passive: Completely reduces Crit Chance from Healer, Defender, and Striker heroes.
Strategy Tips and Team Building
General Strategy
Your first team should push into Phase 2 as quickly as possible. Having a Defender allows you to break the boss efficiently.
Run all characters except Healer, Defender, and Striker with the lowest possible Crit Chance to avoid triggering her counter mechanics.
Apply immediately when she transitions to Phase 2 to prevent her from gaining .
Phase 1 Recommended Characters
Demiurge Drakhan and Leo: LightDefender units with non-offensive skills that allow CP stacking before Phase 2 and team swap.